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Make a Flappy Bird Game From Scratch in Unity 6 & C#

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Learn the fundamentals of 2D game development with Unity 6 by building out a complete game from scratch.
1
1/5
(16) Ratings
227 students
Created by Caroline Middlebrook
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What you'll learn

  • How to make a complete game from start to finish.
  • Unity fundamental building blocks that you’ll use in just about any game you want to make.
  • How to work with spritesheets and create basic animations.
  • Basic physics and collision detection.
  • The basics of Unity scripting in C#
  • How to spawn, move and manipulate objects in the scene.
This course includes:
2 total hours on-demand video
0 articles
0 downloadable resources
27 lessons
Full lifetime access
Access on mobile and TV
Certificate of completion
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Course content

Requirements

  • A working installation of Unity 6.0 or later
  • A code editor or IDE
  • Some programming experience may be helpful, but is not required

Description

Master Unity Fundamentals Quickly!

A complex game engine such as Unity can seem daunting at first, but this course will cover all the basics clearly with the development of a complete game like the iconic “Flappy Bird”.

I believe we learn best by doing so I skip the fluff and dive right into making the game from the start, explaining every step, every component and every line of code along the way.

Not only do I explain what I am doing, but perhaps even more importantly, why I am doing it.

Build And Modify a Full Game

We start with a blank project and build out a fully playable game with basic physics, animation and even a “slowmo death cam” in just under 2 hours!

A hands-on approach is proven to improve how much of the information you retain, therefore the course presents multiple ideas for how you can tweak the game to make it your own and practice your skills.

A Completely Free Course to Get You Started

This course is presented as a completely free tutorial to which you will have lifetime access. You will never be asked to pay anything and the course is standalone; nothing else is required and there are no pre-requisites. No matter where you’re starting from, by the end of this course you’ll have a fully working and hopefully fun game to play and tweak!

Who this course is for:

  • Complete beginners to game development
  • Anyone interested in making 2D games
  • Anyone wanting to get started with the Unity engine
  • Programmers wanting start making games
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